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21B Link Drive

Wairau Park, Auckland

Phone/Fax: 09 444 1011

Missions

Standard Games

Team, Individual, Partners

Intermediate Games

DM, Fugitive, Gladiator, Highlander, Masters, Photon, Shadows, Tag, Wabbit Season

Advanced Games

CTF, Dead Aim, Space Marines 4, Timewarp, Wedlock

Expert Games

DnD (Dungeons & Dragons), Space Marines 5

Standard Game Skill Levels

Level Rank

Average Score

Missions Played

Special Ability

1 - Recruit

< 1500

< 2

Rapid Fire

2 - Gunner

1501 < 2500

<4

Invulnerability

3 - Trooper

2501 < 3700

<6

Payback

4 - Captain

3701 < 5000

<8

Missiles

5 - Starlord

5001 < 6500

<10

Reset

6 - Lasermaster

6501 <

10+

Nuke

The aim of the skill levels system is protect our newer players from the very good players and to reward players by recognising their skill. This is how it works


Level 1 - Level 4's need to zap you twice and Level 5's and 6's three times to deactivate you.
Level 2 - Basically the same as Level 1.
Level 3 - This is a neutral level. Level 6's have to zap you twice to deactivate you.
Level 4 - You have to zap Level 1's and 2's twice to deactivate them. You still score points for each shot.
Level 5 - You have to zap Level 1's and 2's three times to deactivate them.
Level 6 - You have to zap Level 1's and 2's three times and Level 3's twice to deactivate them.

Each time you advance to a new skill level, a new special ability becomes available to you.

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